House Rules

House Rules

  1.  Two Handed weapons do a 1D8 on a raise.
  2. Preparedness(Smarts) added as a skill.
  3. Shields 

    • Buckler —  +1 Armor against ranged attacks (One Foe Only)
    • Small shield —  +1 Parry +1 Armor against ranged attacks  
    • Medium shield —  +2 Parry, +2 Armor against ranged attacks
    • Large shield —  +3 Parry, +2 Armor against ranged attacks
    • Pavise – Heavy Cover  Attacker has a – 4 to hit.  Toughness 3 - con not move once deployed. 

 

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House Rules

Hellfrost - Murder Hobos in the Snow: Duninwolf